So after the “out of game” part was finished, it is now time to turn attention to the “ingame” part of the CGE engine. With outside of the game, I mean the the things a user can do before logging in (thats register, request a... Read More | Share it now!
So, CGE is my homebrewn engine to build games close to what is nowadays referred to as a “Social RPG”. With the rise of mobile devices, this genre has become very popular in the last years and is going strong until today. But what are... Read More | Share it now!
Several finishing touches have been applied to the registration and login process. The whole system is far from being perfect, but i think it is OK for now (as i would like to move on to other parts of the engine).
A open-source plugin was added to... Read More | Share it now!
A short follow-up post showing the features that where still missing yesterday: So, CGE now supports account activation, forgotten password reset as well as general password resets. In combination with the other basic features and security measures... Read More | Share it now!
A small update showing a vital part of the CGE engine: Registration and Login. As you can see in the movie below, I concentrate on technical aspects instead of graphical representation. I still have to do some work on account activation and password... Read More | Share it now!