It’s hot outside and we are busy as hell!
This is just a little update to inform our readers that work on the Caramel engine (a unity based MMORPG engine) continues at a steady pace. We finished almost all of the core system lately, covering... Read More | Share it now!
A logo for another computer game project that has never seen the light of day. At this point I have to add that it might seem like I never finish projects. But, one should now that the projects I have in mind are just too big for a single person. In... Read More | Share it now!
“The Magitech Wars” is actually a sequel to one of my other games: Godsend. The project was started back in 2013, about seven years after the development of Godsend. At that time, my main job was not as demanding as it is today and I was... Read More | Share it now!
Two example templates designed for a fictive collectible and expandable dice combat game (DiceDuelz). Colorful cartoon templates inspired by Pokemon and other games. Basically each player fields 1-3 monsters and they battle each other until one player... Read More | Share it now!
Just another random design snippet. Was planned for a fictive, expandable and collectible dice game (DiceDuelz). Same tools as alway (Illustrator, Photoshop, OmniGraffle).
Both the dragon as well as the fireball/iceball are stock art from Shutterstock... Read More | Share it now!